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World of demons android
World of demons android








world of demons android

(Think playing TMNT with Leonardo or Donatello.) Apparently, there’s all sorts of other characters to unlock, but they were outside of the scope of what I was able to see. In the demo build, for example, your default character has a typical samurai sword versus another character that is able to keep her distance with a longer-range but slower pole arm. Of what I was able to play of the demo, the gameplay is super tight, the spirit system is really neat, and there’s even multiple playable characters with different weapons that feel distinctly different.

#World of demons android series

Inside of this basic elemental combat system, Platinum is doing all sorts of interesting things including boss battles and multiple different modes where you can even pull in friends of yours to assist in particularly challenging series of timed gauntlets.

world of demons android

(Again, not at all unlike Pokemon and which ‘mons you carry around to have a good spread for all damage types.) Of course, since you only have three slots to bring yokai spirits into battle, you’re never going to have all the elements you need- providing an interesting wrinkle to the whole thing. Just like Pokemon and countless other games that have elemental systems, there’s a bit of a rock, paper, scissors thing going on and intelligently using these attacks to exploit the weaknesses of your opponents is critical. All the other yokai in the game have similar elemental affinities which coincide with their actual mythical origins in real folktales. Going back to the example earlier with a kappa, since they live in water, they give you a water-based elemental attack. Your yokai spirits are represented by three virtual buttons on the right side of the screen, and tapping them allows you to do elemental based attacks for that yokai’s particular element. You have three slots to “equip" these spirits and bring them into battle with you. You avoid damage by swiping to counter attacks, and this reaction-based mechanic is a large part of the skill required to play the game.Īs you’re defeating yokai, you’ll eventually capture their spirits. Using your left thumb you move your character around, and once you’re in range of an enemy you’ll attack automatically. These levels are more or less a large arena area (with wildly varying background imagery and locations) where wave after wave of yokai spawn. The game itself is structured based on individual levels. In World of Demons you interact with these yokai in some interesting ways, and some … not so interesting ways which lean on somewhat expected freemium tropes. The whole world is unbelievably captivating to me, which has opened tons of doors for all sorts of yokai-based games, including but not at all limited to World of Demons. For instance, in the case of kappa, they really like cucumbers, and that has turned into a common theme surrounding many things to do with kappas.Īfter learning about all this, I fell down a massive Wikipedia rabbit hole of reading all about the yokai, with the main page serving as a great starting point, but each individual spirit or creature also seems to have an exhaustively detailed article. Since these yokai are so ancient, an unbelievable amount of additional detail has evolved surrounding each of them from countless stories and all eventually become “canon". A kappa’s most recognizable trait is the bowl of water that is a part of its head, which is the source of the kappa’s strength when it’s away from a lake or river. The yokai that might be the most recognizable to Americans is a kappa which is sort of a water goblin kind of thing that tries to pull unsuspecting people into the water. Basically (and this is a supremely high-level explainer) the yokai are a compilation of creatures from Japanese folktales, with many things that couldn’t really be explained at the time just becoming another yokai.

world of demons android

Learning about the history of the yokai and the surrounding mythology was absolutely fascinating as a westerner who really doesn’t dabble in this sort of thing very often. In this case, the monsters players will be facing are all based on Japanese Yokai. In World of Demons you’re in, well, a world of demons believe it or not. During their presentation in Japan and in subsequent interviews, they repeatedly reiterated that not at any point while playing World of Demons do they want people to feel like they aren’t playing a Platinum action game- A lofty goal that I’m supremely curious how the hardcore gamers who typically follow Platinum titles are going to feel when it’s finally in their hands. The mission that DeNA and Platinum had was simple: Create the best possible action game on a touch device.










World of demons android